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nodebb/src/settings.js

231 lines
5.5 KiB
JavaScript

"use strict";
var meta = require('./meta');
function expandObjBy(obj1, obj2) {
var key, val1, val2, changed = false;
for (key in obj2) {
if (obj2.hasOwnProperty(key)) {
val2 = obj2[key];
val1 = obj1[key];
if (!obj1.hasOwnProperty(key) || typeof val2 !== typeof val1) {
obj1[key] = val2;
changed = true;
} else if (typeof val2 === 'object' && expandObjBy(val1, val2)) {
changed = true;
}
}
}
return changed;
}
function trim(obj1, obj2) {
var key, val1;
for (key in obj1) {
if (obj1.hasOwnProperty(key)) {
val1 = obj1[key];
if (!obj2.hasOwnProperty(key)) {
delete obj1[key];
} else if (typeof val1 === 'object') {
trim(val1, obj2[key]);
}
}
}
}
function mergeSettings(cfg, defCfg) {
if (typeof defCfg !== 'object') {
return;
}
if (typeof cfg._ !== 'object') {
cfg._ = defCfg;
} else {
expandObjBy(cfg._, defCfg);
trim(cfg._, defCfg);
}
}
/**
A class to manage Objects saved in {@link meta.settings} within property "_".
Constructor, synchronizes the settings and repairs them if version differs.
@param hash The hash to use for {@link meta.settings}.
@param version The version of the settings, used to determine whether the saved settings may be corrupt.
@param defCfg The default settings.
@param callback Gets called once the Settings-object is ready.
@param forceUpdate Whether to trigger structure-update even if the version doesn't differ from saved one.
Should be true while plugin-development to ensure structure-changes within settings persist.
@param reset Whether to reset the settings.
*/
function Settings(hash, version, defCfg, callback, forceUpdate, reset) {
this.hash = hash;
this.version = version || this.version;
this.defCfg = defCfg;
if (reset) {
this.reset(callback);
} else {
this.sync(function () {
this.checkStructure(callback, forceUpdate);
});
}
}
Settings.prototype.hash = '';
Settings.prototype.defCfg = {};
Settings.prototype.cfg = {};
Settings.prototype.version = '0.0.0';
/**
Synchronizes the local object with the saved object (reverts changes).
@param callback Gets called when done.
*/
Settings.prototype.sync = function (callback) {
var _this = this;
meta.settings.get(this.hash, function (err, settings) {
try {
if (settings._) {
settings._ = JSON.parse(settings._);
}
} catch (_error) {}
_this.cfg = settings;
if (typeof _this.cfg._ !== 'object') {
_this.cfg._ = _this.defCfg;
_this.persist(callback);
} else if (expandObjBy(_this.cfg._, _this.defCfg)) {
_this.persist(callback);
} else if (typeof callback === 'function') {
callback.apply(_this, err);
}
});
};
/**
Persists the local object.
@param callback Gets called when done.
*/
Settings.prototype.persist = function (callback) {
var conf = this.cfg._,
_this = this;
if (typeof conf === 'object') {
conf = JSON.stringify(conf);
}
meta.settings.set(this.hash, this.createWrapper(this.cfg.v, conf), function () {
if (typeof callback === 'function') {
callback.apply(_this, arguments || []);
}
});
return this;
};
/**
Returns the setting of given key or default value if not set.
@param key The key of the setting to return.
@param def The default value, if not set global default value gets used.
@returns Object The setting to be used.
*/
Settings.prototype.get = function (key, def) {
var obj = this.cfg._,
parts = (key || '').split('.'),
part;
for (var i = 0; i < parts.length; i++) {
part = parts[i];
if (part && obj != null) {
obj = obj[part];
}
}
if (obj === void 0) {
if (def === void 0) {
def = this.defCfg;
for (var j = 0; j < parts.length; j++) {
part = parts[j];
if (part && def != null) {
def = def[part];
}
}
}
return def;
}
return obj;
};
/**
Returns the settings-wrapper object.
@returns Object The settings-wrapper.
*/
Settings.prototype.getWrapper = function () {
return this.cfg;
};
/**
Creates a new wrapper for the given settings with the given version.
@returns Object The new settings-wrapper.
*/
Settings.prototype.createWrapper = function (version, settings) {
return {
v: version,
_: settings
};
};
/**
Creates a new wrapper for the default settings.
@returns Object The new settings-wrapper.
*/
Settings.prototype.createDefaultWrapper = function () {
return this.createWrapper(this.version, this.defCfg);
};
/**
Sets the setting of given key to given value.
@param key The key of the setting to set.
@param val The value to set.
*/
Settings.prototype.set = function (key, val) {
var part, obj, parts;
this.cfg.v = this.version;
if (val == null || !key) {
this.cfg._ = val || key;
} else {
obj = this.cfg._;
parts = key.split('.');
for (var i = 0, _len = parts.length - 1; i < _len; i++) {
if (part = parts[i]) {
if (!obj.hasOwnProperty(part)) {
obj[part] = {};
}
obj = obj[part];
}
}
obj[parts[parts.length - 1]] = val;
}
return this;
};
/**
Resets the saved settings to default settings.
@param callback Gets called when done.
*/
Settings.prototype.reset = function (callback) {
this.set(this.defCfg).persist(callback);
return this;
};
/**
If the version differs the settings get updated and persisted.
@param callback Gets called when done.
@param force Whether to update and persist the settings even if the versions ara equal.
*/
Settings.prototype.checkStructure = function (callback, force) {
if (!force && this.cfg.v === this.version) {
if (typeof callback === 'function') {
callback();
}
} else {
mergeSettings(this.cfg, this.defCfg);
this.cfg.v = this.version;
this.persist(callback);
}
return this;
};
module.exports = Settings;