reversing accidentally committed code to socket.io/index

v1.18.x
Julian Lam 11 years ago
parent 0266c5516c
commit a32aee60c2

@ -147,7 +147,6 @@ Sockets.init = function() {
server: io,
userSockets: userSockets
},
signatureLen = methodToCall.length,
socketArgs = [];
// Construct the arguments that'll get passed into each socket method
@ -157,10 +156,6 @@ Sockets.init = function() {
if (callback !== undefined) {
socketArgs.push(callback);
}
// Do not execute the requested method if the signature is not correct
console.log('expecting', signatureLen, 'sending', socketArgs.length);
socketArgs.push(sessionData);
// Call the requested method
@ -171,11 +166,6 @@ Sockets.init = function() {
} else {
methodToCall.apply(Namespaces, socketArgs);
}
// } catch (err) {
// console.log('HEREHEHREH');
// winston.error('[socket.io] Error executing socket method (' + payload.name + '). Dropping.');
// winston.error('[socket.io] ' + err.message);
// }
// winston.info('[socket.io] Executing: ' + payload.name);
} else {
winston.warn('[socket.io] Unrecognized message: ' + payload.name);

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