# Flutter slider drawer [![pub package](https://img.shields.io/pub/v/flutter_slider_drawer)](https://pub.dev/packages/flutter_slider_drawer) [![pub package](https://img.shields.io/github/languages/code-size/NikhilVadoliya/Flutter_slider_drawer)](https://pub.dev/packages/flutter_slider_drawer) A Flutter package with custom implementation of the Slider Drawer Menu ![Plugin example demo](demo.gif) To start using this package, add `flutter_slider_drawer` dependency to your `pubspec.yaml` ```yaml dependencies: flutter_slider_drawer: '' ``` # Features - Slider with custom animation time - Provide Basic Appbar with customization of color, sizes and title - Dynamic slider open and close offset - Provide drawer icon animation - Provide shadow of Main screen with customization of shadow colors,blurRadius and spreadRadius - Provide RTL(RightToLeft),LTR(LeftToRight) and TTB(TopToBottom) slider open selection # Code ``` Scaffold( body:SliderMenuContainer( appBarColor: Colors.white, key: _key, sliderMenuOpenSize: 200, title: Text( title, style: TextStyle(fontSize: 22, fontWeight: FontWeight.w700), ), sliderMenu: MenuWidget( onItemClick: (title) { _key.currentState.closeDrawer(); setState(() { this.title = title; }); }, ), sliderMain: MainWidget()), ), ``` # Slider open | SliderOpen.LEFT_TO_RIGHT | SliderOpen.RIGHT_TO_LEFT | SliderOpen.TOP_TO_BOTTOM | |---|---|---| | ![slider_left](slide_left.gif) | ![slider_right](slide_right.gif) | ![slider_top](slide_top.gif) | ### Controlling the drawer ``` GlobalKey _key = new GlobalKey(); @override Widget build(BuildContext context) { return SliderMenuContainer( appBarColor: Colors.white, key: _key, sliderMenuOpenSize: 200, sliderMenu: MenuWidget( onItemClick: (title) { _key.currentState.closeDrawer(); setState(() { this.title = title; }); }, ), sliderMain: MainWidget()), ``` * Using the below methods for controll drawer . ``` _key.currentState.closeDrawer(); _key.currentState.openDrawer(); _key.currentState.toggle(); _key.currentState.isDrawerOpen(); ``` * Use below variable if you want to controlle animation. ``` _key.currentState.animationController``` License ---- BSD 2-Clause License